I was following I Don't Know's ZQuest tutorial on making custom bosses and it says to use a pit combo. However, I can not find pit anywhere on the combo type list. Any one know why or know which one I can use instead?
Nope, but you can draw a guy (Or use a pre-existing tile) and set it up to be a combo, and make it look and act like a guy, by placing it where the guy would normally be, and making the ACTUAL guy you're using look invisible. Thus, the combos take the place of the guy, visually. The guy is actually still there, but invisible. So you can delete the fire tile on tiles page 0. I usually use the fire guy. Easiest.
You put the dormant one down like normal, than put Flag 16 over it, then go to Data-> Secret Combos, set the tile 16 on the last tab to the activated warp. Easy as that. (Is there a "enemies-> secret" screen flag as well? If there is, check it, if not, don't worry)
Scripting comes in 2 forms: ZScript and Zasm
Scripting as a whole can be described as thus:
Writing your own program(to use within ZC/ZQ) that would let you do things not possible with ZQ/ZC limitations. A few examples would be custom bosses, inventory modifier's, and some other ones I can't remember. Just check out the Scripting forum http://www.armageddongames.net/forumdisplay.php?f=1154
and look around.
You can't walk behind guys yet, but L's working on it. And yeah, ShadowTiger wrote some good scripting tutorials. I can't remember where they are now, tho.
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