How exactly do tile modifiers work?:
What tiles do they modify (swimming, walking, etc.)?
From what tile do they reference (the current tile being used for Link, or the initial)?
Thanks.
How exactly do tile modifiers work?:
What tiles do they modify (swimming, walking, etc.)?
From what tile do they reference (the current tile being used for Link, or the initial)?
Thanks.
Current Quest - Nothing... -_-'
They apply to his walking animation, and are measured from the initial sprite.
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