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Thread: Wii Virtual Console

  1. #81
    Patra Warlock's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by Cloral View Post
    Those screenshots just prove the point that KDL3 loos better than KSS. KSS's graphics aren't bad, but they look a lot more generic.
    ???

  2. #82
    Patra Cloral's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by Warlock View Post
    ???
    KDL3 = Kirby's Dream Land 3
    KSS = Kirby Super Star

  3. #83
    Patra Warlock's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by Cloral View Post
    KDL3 = Kirby's Dream Land 3
    KSS = Kirby Super Star
    That was the only part of your post that made sense ;P

  4. #84
    Death Knight MottZilla's Avatar
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    Re: Wii Virtual Console

    Atma, I'm aware of lag issues, and games like Street Fighter 2 on XBL use a delayed input sync. However some emulators like ZSNES, use prediction and then will correct it should it lose packets or something. Both methods are alright depending on the game as long as your connection doesn't suck.

    I do agree though I'm not getting my hopes up that they will add netplay.

  5. #85
    Patra Dechipher's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by Cloral View Post
    Those screenshots just prove the point that KDL3 loos better than KSS. KSS's graphics aren't bad, but they look a lot more generic.
    I actually agree with Warlock about the graphics. They are a bit washed up. KSS's graphics were easier to like.

    Kriby is kirby though. I've never played KDL3.

  6. #86
    Lynel
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    Re: Wii Virtual Console

    You guys are arguing over the graphics of Kirby games?! Heh
    Its two different graphical styles. You either like or you don't.

  7. #87
    Patra AtmaWeapon's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by MottZilla View Post
    Atma, I'm aware of lag issues, and games like Street Fighter 2 on XBL use a delayed input sync. However some emulators like ZSNES, use prediction and then will correct it should it lose packets or something. Both methods are alright depending on the game as long as your connection doesn't suck.

    I do agree though I'm not getting my hopes up that they will add netplay.
    Yeah but my point is really in both of those situations the developer had full control of the software and was able to incorporate measures to account for netplay complications. Whether this can be done on the Wii depends on how much freedom a VC developer has with the system.

  8. #88
    Patra Warlock's Avatar
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    Re: Wii Virtual Console

    Quote Originally Posted by AtmaWeapon View Post
    Yeah but my point is really in both of those situations the developer had full control of the software and was able to incorporate measures to account for netplay complications. Whether this can be done on the Wii depends on how much freedom a VC developer has with the system.
    Speaking strictly of VC-only games, I'm pretty sure IGN has asked and yes, those can have online play. That's Wii hardware afterall.

    I do wonder if games originally designed for the SNES modem (which I forgot existed) would work well with netplay tho. That would be interesting, even though there aren't that many (but wasn't Super Bomberman designed for it? Or was it *only* multitap - which I do know it was designed for)

  9. #89
    Wizrobe Orion's Avatar
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    Re: Wii Virtual Console

    http://www.planetgamecube.com/newsArt.cfm?artid=12380

    Hopefully this will put those online thoughts to rest.
    Link to the Past Tileset for ZC available here: http://www.filespace.org/bam200308/lttptileset2.4.zip

    "Lie? Me? Never. The truth is far too much fun."

  10. #90
    Patra Dechipher's Avatar
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    Re: Wii Virtual Console

    And the cash cow just died.

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