I think that along with the dialouge editor there should be a way to get rid of the invisible wall that pops up with every message. I belive that the invis. wall is a part of classic zelda, but there are certain times that it just gets in the way.
I think that along with the dialouge editor there should be a way to get rid of the invisible wall that pops up with every message. I belive that the invis. wall is a part of classic zelda, but there are certain times that it just gets in the way.
The purpose of the wall in the original was to stop Link from walking under the text, with the dungeons sculpted to such a thing being irrelevant (or even part of the puzzle, in the case of the Goriya). An option for modern-style text that goes away (and thus, removing the wall either way) I would think would be a staple for a dialogue editor.
Oh, if you want it to be possesive, it's just "i-t-s"; but if you want it to be a contraction then it's "i-t-apostrophe-s"... scallawag.
Oh yes I want this! Now we can have NPCs on the upper half of the screen!
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