Quote Originally Posted by _L_ View Post
DN's ideas seem to have a habit of conflicting with my ideas.
Yeah, well, my ideas are better cause they rock and I'm more older and more maturer than you are so there!

Quote Originally Posted by _L_ View Post
Firstly, Zelda doesn't really have guardians - both of her parents are dead, and she's about 20 years old. (Remember that she was the baby that Miro took from Queen Zelda). Also, she has an entourage of knights.
I *really* need to study the story so far to get my facts straight. I was unaware of their ages (I was assuming somewhere around 14/15).

Quote Originally Posted by _L_ View Post
This would work if, instead of Link travelling to the East Palace, Zelda came to Link's house. But what I want is a cutscene involving Zelda showing Link the corrupted Triforce of Wisdom (which Zelda keeps in the East Palace, as few treasures are safe from the thieves).
This works quite well. So, Zelda comes to Link's house and get him to follow her back to the Eastern Palace or does she bring it with her?

Quote Originally Posted by _L_ View Post
I think nothing should prevent the player from skipping forward on his own. I don't really want the plot to constrain the player's freedom too much.
Agreed. I feel the plot should always guide, not hinder, a player.