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  1. #1
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    Re: NeoFirst Story and Plot Tracker

    Quote Originally Posted by _L_ View Post
    DN's ideas seem to have a habit of conflicting with my ideas.
    Yeah, well, my ideas are better cause they rock and I'm more older and more maturer than you are so there!

    Quote Originally Posted by _L_ View Post
    Firstly, Zelda doesn't really have guardians - both of her parents are dead, and she's about 20 years old. (Remember that she was the baby that Miro took from Queen Zelda). Also, she has an entourage of knights.
    I *really* need to study the story so far to get my facts straight. I was unaware of their ages (I was assuming somewhere around 14/15).

    Quote Originally Posted by _L_ View Post
    This would work if, instead of Link travelling to the East Palace, Zelda came to Link's house. But what I want is a cutscene involving Zelda showing Link the corrupted Triforce of Wisdom (which Zelda keeps in the East Palace, as few treasures are safe from the thieves).
    This works quite well. So, Zelda comes to Link's house and get him to follow her back to the Eastern Palace or does she bring it with her?

    Quote Originally Posted by _L_ View Post
    I think nothing should prevent the player from skipping forward on his own. I don't really want the plot to constrain the player's freedom too much.
    Agreed. I feel the plot should always guide, not hinder, a player.

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    Re: NeoFirst Story and Plot Tracker

    Quote Originally Posted by Dark Nation View Post
    This works quite well. So, Zelda comes to Link's house and get him to follow her back to the Eastern Palace or does she bring it with her?
    I was originally thinking that one of Zelda's knights would appear in the town some time after Link gets the Deku Stick, and would escort Link (or just tell him to go) across the overworld to the Palace. The Triforce of Wisdom will remain in the lower level of the Palace until it's time for L3.

    (P.S: One thing that I've added to the overworld is a Zelda 2-style road. As long as you remain on the road, monsters can't directly attack you. Which is a good thing, as I've scattered some not-so-underpowered monsters along the way.)

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    Re: NeoFirst Story and Plot Tracker

    As you know, Link's first weapon is nothing more than a stick, and he begins the game with no equipment. Surely Zelda, who has at least a few armed guards at her disposal, would be able to provide the Hero with something more substantial?

    So, here's how it goes: when Link meets Zelda for the first time, he has access to various treasure chests in the East Palace, which contain:
    * Magic Ring L1
    * Worn-out Glove
    * The first Bomb Bag
    He also gets the L2 sword after talking to Zelda.

    However, after leaving the East Palace... a gang of Lynels confront Link, and in cutscene, demand that he hand over the sword and all of his rupees. Link, being at this point a little wet-behind-the-ears, obliges. It's only after they've left that he realises that he could've just killed them with the sword. "Darn!"

    (He can get the L2 sword back by invading the Lynel's lair, which is a decrepit Hyrule Castle.)

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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