Is PMing these to _L_ the proper way to submit these?
I have a few related things that I would post. I suppose I can just do that separately.
Is PMing these to _L_ the proper way to submit these?
I have a few related things that I would post. I suppose I can just do that separately.
Ok. Here it is. I work Monday - Friday 8am to 5pm. It's during those times that I cannot be on AGN. Just to get it straight.
As far as getting the stuff out to you guys, my cave work is at work, so if you don't mind, can you forward them to him?
I'm sorry if I've confused you. BTW: I was at home when I posted this one. Been here since noon.
The ZC.com Database is alive!!
__________________________________________________ _____
Curent Quest(s) :
The Ring of Time.
Working on whistle village.
__________________________________________________ ______
Need help with bridges? Check out my tutorial HERE
Aaaah, ... if you're actually doing all this at work, I can see how it can be an issue. Thanks Doug, didn't know that. :p Perhaps get yourself a 128 MB or so USB Flash Disc? Those things are godlike for transporting files.
I'd recommend just linking them here though. I mean either works, but if everything is right here, visible, then we all know what's out there. :p
Gotta go; weekend. Seeya Saturday Night. ^^: *waves*
I have one. It's 512 MB. But I have other ways of getting things around.
Today was just waayy to hectic and it all slipped my mind. I transfer it on Monday.
I'm glad you understand now. Have a good night, Josh.
The ZC.com Database is alive!!
__________________________________________________ _____
Curent Quest(s) :
The Ring of Time.
Working on whistle village.
__________________________________________________ ______
Need help with bridges? Check out my tutorial HERE
All righty. I am done.
NeoFirstB13_9_19_06_CaveBuilding-Saffith.qst
There are two scripted FFCs in there that'll need combos added in. I made recolors of the originals, but I'm not too attached to them. I won't object in the least to using different ones.
I assume they won't actually be used, for the sake of the filesize, but I do also have the proper sounds. The scripts are currently using standard sounds, though, so if you want to use the custom ones, the scripts will have to be edited slightly.
Vacuum (screen 77)
The script
Tiles taken from LADX
Recolored tiles (palette 0A, CSet 9)
High-quality sound file
Low-quality sound file
Chaser trap (screen 47)
The script file
Tiles taken from OOS
Recolored tiles (main palette, CSet 8)
High-quality sound file
Low-quality sound file
Also, here's a quest (b13) showing how the combos should be set up: ffc_setup_example.qst
Two last things to note...
First, there is a bug in b13 which prevents the vacuum script from working. It will work fine in b14.
Second, let me know if you want to use the vacuum script in other rooms or quests; it'll require some of modification to be suitable for general use. Right now, it does only as much collision detection as the room requires. In other areas, it may leave Link stuck in solid objects. The chaser trap, on the other hand, should be fine to use anywhere as is.
Edit: Changed the vacuum script slightly. Updated the quest file accordingly, but if you already got it, you can just import the new script and change the D0 argument to 0.85.
I'm actually very glad to hear that. :p They'll need to be nice and pretty. ^^;
Make sure to make frequent backups of your work! All of you. Make a duplicate file of the .qst file every day! Don't let what happened to me happen to you! :p
Well, with a little help from _L_ (read: I shamelessly stole his function), I improved the vacuum's collision detection. It's not perfect, but it's a lot better.
I'm not bothering with the quest file. Just compile the script. It's not like it's hard to do.
... Meh. I should have more time to work on these things soon.
Vacuums suck. :p
Hey, has anyone else finished a cave yet?
There are currently 2 users browsing this thread. (0 members and 2 guests)