I was privately thinking that the dark overworld*'s dimensions would be exactly equal to that of the "light" overworld.
Okay, how about a compromise. ... A *PART* of the overworld. Considering that it's based nearly around the structures of the non-dark world, I suspect that we'd be using real landmarks. Cliffs, (dead) trees, spots of dirt where houses probably are, etc. (Or something like that.) The question is, where should it lead up to? If we're actually leaving the Temple, would we have to go from the temple in the Dark World, and ... ... where would we go? o.o' Maybe to Link's house equivalent, where there stands a dark and evil castle? .. Or maybe a huge swirling hole in the ground?
Also: I think we need to clarify what we're talking about when we say "L3". F'rinstance, where's this Temple of Shadow supposed to be, anyway? I got the impression from reading this that the Temple of Light in the upper-right corner of the map is utterly obliterated.
Obliterated as in, structurally, it still sort of "exists," but it's a shadow of its former glory. You can definitely still walk around a lot of it, though there will be some parts where you obviously can't go due to extraordinary amounts of rubble. The land in front of it though, isn't grass. It's not dirt, nor sand. It's nothing alien, really. It's just ... barren rock. ... I guess. A "windy" midi, with no real substance other than the wind. So L3 is the internal side of it. Here's a quote from chat:
<DarkNation-AG> So, there's no boss battle in the ToS/ToL? Or just a... provisional one?
[12:12] <ShadowTiger> Nope,
[12:12] <ShadowTiger> just hard enemies,
[12:12] <ShadowTiger> portal-jumping,
[12:12] <ShadowTiger> and a keyhunt that'll madden anyone.
[12:12] <ShadowTiger> It'll use a lot of level-specific keys,
[12:12] <ShadowTiger> only there will be quite a few Dmaps used for this.
[12:12] <DarkNation-AG> So, who's designing the temple?
[12:12] <ShadowTiger> So not only level-specific keys,
[12:13] <DarkNation-AG> temple(s)
[12:13] <ShadowTiger> but DOOR specific keys. Well, it's still under way. One temple "is" the other, so you just have to plan one copy of the temple, then make a copy for both temples' doors.
[12:13] <ShadowTiger> All the items are in the temple of Shadows. Stolen from the ToL.
[12:13] <ShadowTiger> As for who's "PLANNING it,"
[12:13] <ShadowTiger> Unless anyone volunteers beforehand, ... ...
[12:13] <ShadowTiger> I'll do it.
[12:14] <DarkNation-AG> I thought I already had volunteered for it.
[12:14] <ShadowTiger> Oh, alright.
[12:14] <ShadowTiger> Well there you go. ^^;' Heh, ... feel free to do anything you'd like with it.
[12:14] <ShadowTiger> It doesn't even need any new tiles, really, so it's very easily drawn.
[12:14] <ShadowTiger> It'd be nice to have that method of setting up Relational and Dungeon Carving modes for it though.
There's always room for a miniboss!
There's no miniboss in L3. INSTEAD, ... ...
We're fighting Zombie Zelda.
The Log.