Hm. I like it, primarily because it's the easiest to implement. :p
Okay; I think it's about time to implement these, .. or at least get started on it.
If you want to see your design in NeoFirst, you'll need to give me the tiles you used. HOWEVER, I'm not accepting straight rips. You'll need to at least meet me halfway and rip them into the NeoFirst set so I at least won't have to recolor them. I'll put it all together myself if you'd like, but we all know that the tiles have to be in exactly the right positions first in each tileset, otherwise it just looks like total garbage when imported. (Just as if you would import a .til from the NewFirst set right into your Pure quest, fresh, without importing anything else. Yeah. You all know what that looks like. (May we never see that again. - -. Amen.)
Now, here's what I think we can do.
I think that we can allot every subscreen here a tiles page. I'll go make a helluva lot of room in NeoFirst, so at least 50 straight pages in a row are free.
Then, I'll assign each subscreen here a tiles page. You'll have your tiles placed on that tiles page in your own copy of NeoFirst.
To recap:
Look in this post for the number I will assign you. This is a TILES PAGE NUMBER. If you don't see your name here, then simply be patient, or Post in the thread. (Be sure to update your post once you see your name in this post with a tiles page number next to it.)
DO NOT use anyone else's Tiles Page. If two tiles pages overlap, PM me and I'll work it out. It'll end up looking like garbage.
Recolor everything in your subscreen to the NeoFirst's tileset.
Create Labels to show me which Cset everything should go into. If you don't have labels, it's harder to know what it should look like.
Use the Rip feature wherever possible, but only if the end result is how you want it to look. If it crashes for you, save, restart your PC, and try it again.
Okay. Now, when you've got all your graphics ripped sufficiently into this .qst file, take a screenshot of the full Tiles Page in every Cset that you want used. Name it something like:
YOURNAME_YourUniqueSubscreenName_CsetNumber.GIF
Please ... No PNG's or JPG's. ... ...
Yes, if you can convert it to a .GIF, I'd be grateful. .BMP's are acceptable, but GIF's are preferable. You can use www.irfanview.com to convert them fairly easily, FYI, if you don't already know how.
So once you've got the necessary screenshots, try to build your subscreen in that version using what you've recolored. Reproduce it to the best of your ability. Again, make sure 100% of the entire subscreen is using ONE SINGLE TILES PAGE, the one assigned to you. Otherwise it defeats the entire purpose of all of this. Then Export that as code.
Include the Code for your subscreen (Similarly named, so not to have the same generic name anyone else would use.)
So: Your .zip file should contain the following:
- A .sub file (The exported code for your subscreen.) for EACH of your subscreens that you're submitting. A seperate .sub file per each subscreen.
- A screenshot of the tiles page in Cset X.
- A screenshot of the tiles page in Cset X+1.
- A screenshot of the tiles page in Cset X+2.
- A screenshot of the tiles page in Cset X+Y. (You get the idea. As many Csets as necessary.)
- Optional: Text instructions on how to assemble it. Holy crap, if you include these, I'll love you forever.
If I see any screenshots "zelda001.bmp" or "mysubscreen.gif" I'll just assume that you weren't serious about having your subscreen getting in, and just use the included tiles for whatever I feel like. They might get in anyway, but probably not as a subscreen. Just name them as uniquely and logically as you can, okay? Thanks. Really, thanks. Very much.
Again, if you don't see your name here yet, just be patient. I'll most definitely pop up eventually.
(BTW, if anyone knows how to pry your 21 month younger sister off of the PC from playing too many MMORPG's, installing them, trying them, and otherwise hogging the only PC in the house that can build NeoFirst, ... ... please tell me ... I'm getting desperate here. ;_; )
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Tiles Page 215 Through 216 - Cjc7988: Active, Passive,
Tiles Page 217 - Freedom : Active
Tiles Page 218 - Love For Fire: Active And Passive
Tiles Page 219 Through 220 - Hypercrash: Active Overworld, Active Dungeon, Passive, General Preview Overworld, General Preview Dungeon.
Tiles Page 221 - Questions: Active
Tiles Page 222 Through 224 - Rex Zemenhart / Tobias Dabois: Active Preview, Passive Preview, Active 2
Tiles Page 226 Through 231 - shadowfall1976: Active Overworld, Active Dungeon,