Does anyone know how to make a dungeon that flip-flops, like the Stone Temple Tower in Majora's Mask? I mean, what could you put in rooms so that when you hit a switch, you could tell that the dungeon has turned upside down?
I'm not too sure how to stimulate this in a 2d zelda game, especially since dungeons are played using a sorta 'Bird's Eye View' where there's no cieling so i'm just wondering how you could have a cieling become & floor & a floor become the cieling when in such a game we don't really have a dungeon cieling.