Anyone who has done rips knows this: 99% of the time when you rip, the tiles given are in Cset0, so you have to recolor them. But there is a problem here: For some of us, it is the hardest thing we will ever do. Hows about this for a feature *gets shot* when you hit the "Y" key in the tile page, a window pops up with all of the csets on both sides (if 256 color mode is enabled on the tile) and one cset on both sides if 16 colors. For each cset, the left would be unchangable (current colors) and the right would be drop down boxes. If you were to set cset2 to the right of cset0, then it will change all of the colors in the tile (that use cset0) to the colors in cset2, thus automatically recoloring the tile into the appropriate cset.