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Thread: You might wanna check this out :)

  1. #81
    Octorok
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    Re: You might wanna check this out :)

    One more step to BS-Zelda emulation. When will you do that effect where the raft starts to go but circles back (when you try to access a certain area too early)?

  2. #82
    Gibdo Praethus's Avatar
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    Re: You might wanna check this out :)

    I'm pretty sure you could already accomplish this with secrets and room state carry over.
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  3. #83
    chaos machine ZTC's Avatar
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    Re: You might wanna check this out :)

    Wow, congradulations on that incredible feat, jman
    Keep up the excellent work; I can't wait for the next beta now.

  4. #84
    Patra Jigglysaint's Avatar
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    Re: You might wanna check this out :)

    Quote Originally Posted by BFeely
    One more step to BS-Zelda emulation. When will you do that effect where the raft starts to go but circles back (when you try to access a certain area too early)?
    With another effect Jman added, it should be possible. What you would do is have your loop with water tiles that have the raft flag added to them(this is a new feature), then you place secret flags in such a way that when you accomplish somthing, you trigger the secret flags for that screen, and the path straighens out. Before, it was not possible to have a raft flag disappear as the secret flag had to be there to change anything. With the new flag attribution system, a water tile can have the raft combo, then disappear when a secret is triggered.

    You know, if a beta isn't released soon, I just might be tempted to do another repeat of that beta 179 incident.
    The name might be missleading, I'm not jigglypuff.


    "...A Bible! A Bible! We have got a Bible, and there cannot be any more Bible."
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  5. #85
    Octorok Phazite's Avatar
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    Re: You might wanna check this out :)

    I just thought of something. What happens when Link steps on two warps at the same time?
    75

  6. #86
    Bored Potato Nicholas Steel's Avatar
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    Re: You might wanna check this out :)

    i would say nothing since neither takes priority.
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  7. #87
    Lynel
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    Re: You might wanna check this out :)

    Careful with what old topics you resurrect there, Link75. Anywho, since the only way you CAN walk onto two warps at once is from above or below (halfway on two combos), it SEEMS like the one on the left takes priority. Either that, or it's R>A>B>C>D. Maybe jman will elaborate more on this.

  8. #88
    Wizrobe Freedom's Avatar
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    Re: You might wanna check this out :)

    I believe "A" takes priority, or so it seems from what playing I've done with it.
    :O)

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  9. #89
    Keese
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    Re: You might wanna check this out :)

    *CLAP CLAP CLAP CLAP CLAP CLAP CLAP*

    Congratulations from a relative NooB who at first thought it strange that we should not have multiple warps per screen. Now that we do, I'm glad that I designed my quest assuming that someone like you would come along and fix this issue before I was finished. My hat is off to you, sir, not only for your abilities, but for your humble nature as well.

    Truth be told, this changes the nature of ZC and ZQ so much that it really could be V3.0...and I for one would be willing to make a PayPal contribution to you so that Zelda Classic does not lose your talents.

    *small bow*
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    Have fun storming the castle! - Miracle Max

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