:) *faints from tiredness*
:) *faints from tiredness*
AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy
what? I don't...
oh...
:googly: MULTIPLE WARPS PER SCREEN!!! NICE!
Do you enjoy challenging RPGs? Do you enjoy dark storylines? You'll like my game. Go on, it's not very long.Originally Posted by phattonez
You can download my game for free right here!
Feedback on it would be nice. It'll help with future projects.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Holy crap dude! :) HOLY CRAP!
*Petoe faints because he is so overjoyed*
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"GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
Has common sense just left the building, or what?" -Freedom
Dear god. You've just done what everyone's first suggestion to improve ZC is. Jman, you're way too awesome for your own good.
Hmm, so I can see that we have all four directions leading to a different screen, but how many tilewarps do we get now? Looks like 3 to me, but I could be wrong. Not like it matters, anything more than one is really, really good.
Just a few words. ABOUT FUCKING TIME!
Discord: Deviance#9729
4 tile warps, 4 side warps, affects all six warp combos (not including the reset combo, which is a pseudo-warp in and of itself), and includes a pit combo and a stairs combo that warps you randomly to one of the 4 locations. The triforce warp and timed warps always use side warp A, except when a new screen flag, Random timed warp, is on, which causes the timed warp to randomly choose a side warp.
AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy
OMG!!!!!!!!!!!
*faints from excitement*
Z3 PTUX subscreen
Two words: Truly Amazing! Can't wait to use this...
Current Projects: None. Might do something if I ever have the free time again.
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