I don't know about retarded, but the game is incredibly hostile towards playing solo. The taru taru, however, are completely awesome.Originally Posted by dandruff man
I don't know about retarded, but the game is incredibly hostile towards playing solo. The taru taru, however, are completely awesome.Originally Posted by dandruff man
Heh, I remember that game.Tough for me when I was young too, untilI realized that the answers to all the questions are in the game. Ask the kiosk people for pamphlets.Originally Posted by Yoshiman
Yeah, I didn't get good at that until I was much older thanI was when I got it.
Oh, if you want it to be possesive, it's just "i-t-s"; but if you want it to be a contraction then it's "i-t-apostrophe-s"... scallawag.
Yes, that would be the final boss. My friend said the same thing, I didn't believe him, so I asked people on this forum, and several of you said the same thing. So I guess it is true, and puts me off on playing that game.Originally Posted by vegeta1215
Fester's Quest was a good hard one. The 3d mazes in it always got me.
The more beautiful and pure a thing is, the more satisfying it is to corrupt.
Macto Pro Vestrum
Chessmaster. No one can beat the wizard!!!
Ninja Gaiden is definately a tough game for me as well. The game is very long with no save points. I got to the part where the Jaquio throws you down a pit, but I never was able to fight my way out of it.
Amour Amour...alle wollen nur dich tamen
" 'Gender'..? Yes please!"
"Oh my gawd! It's a f***ing charmander!!!"
Four hours is a bit excessive, surely?Originally Posted by Grasshopper
I managed it in about two - and yes, that is a long time, I know. That was formed mainly out of the second battle. But it's in a set pattern. Once you find it out, it becomes easy.
The final boss, is, however, annoying and overlong. But it doesn't reflect the rest of the game. Sure, it's not an epic RPG, but it fills a gap, and is challenging enough to keep you going without becoming bored.
I never played Chessmaster, however I have played a good few chess games - before finding real people to play it with. All of them I find hard and almost impossible. They're set all mathematically, too, when on the hard modes, so it becomes impossible to win unless you think like a computer. Something to do with setting each piece a priority, so they know where to place each piece. I'm not sure. I prefer playing with real people that are inferior to me.
"I was in heaven and you don't care,
My lucent orb is fading bright,
All of this hatred turns you on,
You can taste my life forever..."
- Energy, InMe
:whitemage :whitemage :whitemage :whitemageSpecifelecity - Meaning the small splats of bubble gum on pavements that have
gone black with dirt. "This city is full of specifelecity." "I'm specifelecitising! Help!"
I just LOST the GAME. So did you.
Challenge me sometime. I suck big time.Originally Posted by Carcer
Last time I played it through, the End Game boss took my about 2 1/2 hours, before I got to watch the cheese-covered ending. Totally not worth it.
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Current life projects: Survive job, stay awake, write stuff, find new job. Not in that order.
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I hated Metal Gear for NES. you start off with no gun, so if you are seen (and you will be before you get a gun), you are screwed and have to start back at the beginning.
What put me off about Ninja Gaiden was the later bosses. Die on one and you get sent back. The level 5 boss sends you back to the start of 5-3 even if you have lives left, and the boss of level 6 sends you back to the start of level 6 (which like level 5 has 3 sections)! That pissed me off so bad I haven't been able to go back and play it since.
I've managed it in an hour, although I did start all over again at one point after I'd recorded the pattern. I have to say that the final Ramirez is great fun to beat.Originally Posted by Darth Marsden
And yes, the ending was extremely cheesy. Almost disgustingly so. But compare that to the ending of Tales of Symphonia, and you'll find it is nought but a light sprinkling of cheddar compared to that huge dollop of gorgonzola.
Enough metaphors.
To me, all stealth games are hard. I enjoy playing them, but I find them very difficult to play when, in so many other games you just go in and kill them all.
Second Sight was good, though, for its psychic powers. I liked messing with their minds, especially when hidden in a cupboard. Just whack them with a chair until they die. Still, I always got found and killed. Why do they drag you out when they could just blwo your head apart in their without any escape?
"I was in heaven and you don't care,
My lucent orb is fading bright,
All of this hatred turns you on,
You can taste my life forever..."
- Energy, InMe
:whitemage :whitemage :whitemage :whitemageSpecifelecity - Meaning the small splats of bubble gum on pavements that have
gone black with dirt. "This city is full of specifelecity." "I'm specifelecitising! Help!"
I just LOST the GAME. So did you.
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