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Thread: "Item Limit" Screen Data

  1. #1
    I shall exalt myself over all Armagedddon Games bigjoe's Avatar
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    "Item Limit" Screen Data

    I know theres already a Reset combo, but what if you want to simply make an item that just keeps appearing after the enemies have been defeated? I have several rooms in a quest Im fooling with that give you a "still fairy" (which in my quest resembles a magic pot but is red). Giving this only once makes the bonus hard to pinch.

    "Item Limit" would be a variable that says how many times you can get the screen item before it permanently dissapears. (1(default)=once,3=three times, 0=infinite)

    (Oh yeah, and this would also be reset with the reset combo)


  2. #2
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    jman2050's Avatar
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    Re: "Item Limit" Screen Data

    I like this idea. Shouldn't be too hard to implement actually.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  3. #3
    Patra Jigglysaint's Avatar
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    Re: "Item Limit" Screen Data

    Reset combo? Does it reset all permenent flags on screen?
    The name might be missleading, I'm not jigglypuff.


    "...A Bible! A Bible! We have got a Bible, and there cannot be any more Bible."
    Second Nephi 29:3

  4. #4
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    Re: "Item Limit" Screen Data

    *points to Beta 3 thread*
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

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