Thank You SomUnknown
Thank You SomUnknown
Don't worry, I think everyone does it at first.
Anything else you need help with?
i still need to know how to import a graphics pack or loose tiles, what format they have to be in, and where can i access them after i import them.
I'm using version 2.10
Please help:)
To open a graphic pack (.zgp), got to File->Import->Graphic pack, and click the files you want.
For loose tiles (.bmp, .gif, .til), go to Quest->Graphics->Tiles, find a free page, and click Grab. Select the file you want, then pick the tiles you want from the picture, and press enter.
You'll probably need to recolor them after, though.
- ZeldaLord
all the tilesets i find are .qst files. and i can't access any loose tiles other than the original LOZ. all the others come out like colored tv snow.
try opening them in zquest themselves. (file -> open)Originally Posted by shinami
i am using zquest.
Oh that worked. Thanks :)
I know I'm double posting, but, I know no one would actually stop and look at this if there wasn't a new posting.
Sorry.
Anyway, I've read the tutorials, but still two things are unclear to me.
One, I can only open the tilesets, not import them. Two, I've made a ton of custom sprites and tiles, but I don't know how to import them or even if that's possible.
Like I said before, in my gratitude, I will make anyone who at least responds, a character in my quest.
Please help, and please forgive me for double-posting
To put the custom sprites and tiles in your quest. On the toolbar to the side of the screen with the tiles on, go down to a red square, right click on it and then click on the black box at the top and a big screen with all the tiles will come up. Click on the tile that you made, and it will then appear on the toolbar to the right, so you can use them in your quest.
AS for the other one, i dont know. Sorry!
It's ok, Thank You
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