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Thread: Dungeon color problem and more...

  1. #1
    Bonnaroo
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    Dungeon color problem and more...

    Hello, I am new here and have a couple of questions regarding ZQuest. I am in the process of building my first dungeon but I have run into a minior issue. The color of my dungeon in ZQuest does not match the one that appears when I run it in ZeldaClassic.

    In ZQuest, the dungeon is green but when I test it in ZeldaClassic it is the default colors (like peach colored and blue). What am I doing wrong.

    Also I am having troubles understanding how to put more than one secret/tile warp on the same screen at one time. (i.e. a secret money cave and a burnable bush special item cave or just a bombable cave)

    Thank you in advance for anyone willing to help me out.

  2. #2
    Octorok Zelda Master's Avatar
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    Re: Dungeon color problem and more...

    well when you're building the dungeon, did you press #1-9? also check the Dmap go to the next one after mechanics, choose the color there.

    second you can have 2 WARPS On THE SCREEN YOU'RE ON TILE WARPS/ Side Warps

    if ya want ta have another warp use Side Warp

    [BE SURE TO SET THE WARP TRIGGERS!

    and glad to help

    oh and you can only have one room type not 2 or more! :)
    Woo finally ownz a good host..

    http://www.quikyhost.com
    Hell yeah! My own hosting!

  3. #3
    Bonnaroo
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    Re: Dungeon color problem and more...

    Thanx for the response :)

  4. #4
    Bonnaroo
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    Re: Dungeon color problem and more...

    Thanx for the response :)

  5. #5
    Octorok Zelda Master's Avatar
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    Re: Dungeon color problem and more...

    No Problem!

    I am the of Hyrule!
    Woo finally ownz a good host..

    http://www.quikyhost.com
    Hell yeah! My own hosting!

  6. #6
    Octorok Zelda Master's Avatar
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    Re: Dungeon color problem and more...

    No Problem!

    I am the of Hyrule!
    Woo finally ownz a good host..

    http://www.quikyhost.com
    Hell yeah! My own hosting!

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