User Tag List

Results 1 to 7 of 7

Thread: "Link Tiles" and "Timed warped tics"

  1. #1
    Octorok
    Join Date
    Apr 2004
    Age
    43
    Posts
    131
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,005
    Level
    10
    vBActivity - Bars
    Lv. Percent
    97.4%

    "Link Tiles" and "Timed warped tics"

    What are the "Link tiles" in the Sprite menu and "Timed Warped Tics" in the screen data?

  2. #2
    Gel
    Join Date
    Jul 2004
    Age
    34
    Posts
    13
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    782
    Level
    9
    vBActivity - Bars
    Lv. Percent
    81.28%

    Re: "Link Tiles" and "Timed warped tics"

    Im confussed....Why don't I get all these options?

  3. #3
    Octorok
    Join Date
    Apr 2004
    Age
    43
    Posts
    131
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,005
    Level
    10
    vBActivity - Bars
    Lv. Percent
    97.4%

    Re: "Link Tiles" and "Timed warped tics"

    ...

    The ZC1.92 beta 183 has this option. And if you don`t know what it is, don`t post.

  4. #4
    Gel
    Join Date
    Jul 2004
    Age
    34
    Posts
    13
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    782
    Level
    9
    vBActivity - Bars
    Lv. Percent
    81.28%

    Re: "Link Tiles" and "Timed warped tics"

    It sounds like "link Tiles" would be two tiles would lead to each other if you set them like that.

  5. #5
    Octorok
    Join Date
    Apr 2004
    Age
    43
    Posts
    131
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,005
    Level
    10
    vBActivity - Bars
    Lv. Percent
    97.4%

    Re: "Link Tiles" and "Timed warped tics"

    ...

    Link tiles are tiles for the caracter, Link. Although I don`t know what they are for.

    And you`re pissing me off. If you don`t know what it is, DO NOT POST.

  6. #6
    Wizrobe Freedom's Avatar
    Join Date
    Jan 2003
    Posts
    4,711
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    10,878
    Level
    30
    vBActivity - Bars
    Lv. Percent
    90.54%

    Re: "Link Tiles" and "Timed warped tics"

    link tiles? sprite menu? I don't believe that option functions as of yet.


    timed tics are for setting a sidewarp screen to warp to another in a set amount of time, I believe 60 tics is about 1 second
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  7. #7
    Wizrobe
    Join Date
    Nov 2002
    Posts
    2,819
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    8,481
    Level
    27
    vBActivity - Bars
    Lv. Percent
    80.61%

    Re: "Link Tiles" and "Timed warped tics"

    Yep,
    1 tic=1/60 of a sec.
    60 tics=1 sec.
    3600 tics=1 Minute
    18000=5 Minutes
    36000=10 Minutes
    216000 tics=1 Hour

    Just other ways of looking at it. Just click the red 0 where it says timed warp tics, delete it, and then type in the number of tics. Then when on that screen, link will warp via the "side warp" settings after so many tics. This can be used for minigames/puzzles.

    The Link Sprites Menu is used to view Link's Animations but it currently is buggy & may even freeze (You can, however, press "Esc" to close that window). It shows Link Walking, Pounding the Hammer, Casting Magic, Swimming, Diving, Slashing, and Stabbing
    My Zquest Tutorial
    tutorial document

    Working on a quest, I swear i'll finally finish one, one of these days!

    Status:
    --Overworld: 60% done
    --Dungeons: 0% done
    --Misc: 0% done

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social