User Tag List

Results 1 to 4 of 4

Thread: Doy

  1. #1
    Keese
    Join Date
    Nov 2001
    Age
    70
    Posts
    58
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    930
    Level
    10
    vBActivity - Bars
    Lv. Percent
    59.08%

    Doy

    I saw that message that you can get to the lost hills

    but I cant get to dream eaters village is there another way if so how
    I am really stuck

    Zelly

  2. #2
    Wizrobe C-Dawg's Avatar
    Join Date
    Jan 2002
    Posts
    4,205
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,630
    Level
    25
    vBActivity - Bars
    Lv. Percent
    2.86%
    "Kill every enemy..."

    -C

  3. #3
    Keese
    Join Date
    Jun 2003
    Location
    House
    Age
    34
    Posts
    54
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    970
    Level
    10
    vBActivity - Bars
    Lv. Percent
    79.64%
    Is Doy a quest?
    Please visit my new and improved site

    www.hespiratower.tk

  4. #4
    Wizrobe C-Dawg's Avatar
    Join Date
    Jan 2002
    Posts
    4,205
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,630
    Level
    25
    vBActivity - Bars
    Lv. Percent
    2.86%
    <sigh>

    Dreams of Yesterday (DoY) was one of the most influential quests ever created for Zelda Classic. Dreams of Yesterday is, to the best of my knowledge, the only completed quest to make generous use of boss flags for special effects, custom bosses, and suchlike. When I created it about two years ago, it had the effect of seperating the community into two camps- those who liked the old-school, nine-dungeon romp that the original Legend of Zelda provided, and those who saw the limitless possibilities of the new things Zelda Classic allowed players to do.

    But jut because it's an influential quest doesn't mean it's one of the best. Firstly, it was made using Zelda Classic 152, and so it doesn't have alot of the newer features and doesn't run correctly on newer versions of ZClassic. It's also, as far as I know, the longest and most difficult quest out there; I know of two people who have actually finished it. Lastly, I never finished bugchecking it completely, so there are little problems here and there that require a restart. Nothnig that stops you from finishing the game, but enough to irritate you.

    In short, DoY has some technical problems, but it will provide you with a very unique, and satisfying, playing experience.

    -C

    P.S. The principles developed in Dreams of Yesterday are used to maturity in Sabotage Dragoon, but that project is going to be several more years in the making. I might not even be able to finish it without an increase in the number of allowed Dmaps.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social