the tile are in the wrong place like player tile are in the wrong place sword shields and stuff are in the wrong place too
the tile are in the wrong place like player tile are in the wrong place sword shields and stuff are in the wrong place too
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
nononono the player and eniie sheets are disorder making the entir grapic pack....bad
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
ok ok the player tiles a placed wrong so when you run a quest and walk forward it's the east walking animation and so on and so forth
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
Quests meant to use BS animation for Link will have his tiles positioned differently. What's the difference? Well, BS Link has 3 frames for walking instead of 1 or 2. But that's the ONLY other way Link is arranged, so don't worry about it.
~Dart Zaidyer
damit that's...um.... sorry all i can say is.........
p.s. thankz:)
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
I know I did my best to make sure that everything appears in regular, logical places with my CGBZ tileset, and I went out of my way to offset the tiles accordingly so you never have to change CSets.
Topic moving to Developers' Exchange.
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