the tile are in the wrong place like player tile are in the wrong place sword shields and stuff are in the wrong place too![]()
the tile are in the wrong place like player tile are in the wrong place sword shields and stuff are in the wrong place too![]()
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
nononono the player and eniie sheets are disorder making the entir grapic pack....bad![]()
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
ok ok the player tiles a placed wrong so when you run a quest and walk forward it's the east walking animation and so on and so forth![]()
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
Quests meant to use BS animation for Link will have his tiles positioned differently. What's the difference? Well, BS Link has 3 frames for walking instead of 1 or 2. But that's the ONLY other way Link is arranged, so don't worry about it.
~Dart Zaidyer
damit that's...um.... sorry all i can say is.........
p.s. thankz:)
My quest: "Dark Shadows-Legacy of Seph Leslee"
WHY WONT THEY DIE!!!
I know I did my best to make sure that everything appears in regular, logical places with my CGBZ tileset, and I went out of my way to offset the tiles accordingly so you never have to change CSets.
Topic moving to Developers' Exchange.
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