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Thread: Glenn's GBC set: Future not as bleak anymore

  1. #11
    Wizrobe KJAZZ's Avatar
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    One huge combo page that you keep scrolling down.......and down...and down...and down.......

    Makes it good if you're using a set like the R2 set..

  2. #12
    Gibdo
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    What build is the infinite combo page in?


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  3. #13
    Octorok
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    No public builds, yet. Only the beta testers have builds without combo pages, I think.

  4. #14
    Lynel Dark Dude's Avatar
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    Originally posted by DarkSFK
    What build is the infinite combo page in?
    the combos aren't infitie, but there are more than I'll ever need.

  5. #15
    Patra Jigglysaint's Avatar
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    What's the problem with the dungeon tiles? Are they too small for zquest or somthing? Maybe the graphics have to be extracted some other way, try romview or tilelayer on a chr dump.
    The name might be missleading, I'm not jigglypuff.


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  6. #16
    Death Knight Cronic's Avatar
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    The wall tiles are one tile thick rather than 2. So to make an exact set of them Zequest compatible would and will be impossible.
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  7. #17
    Wizrobe *b*'s Avatar
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    Originally posted by Darth Cronic
    The wall tiles are one tile thick rather than 2. So to make an exact set of them Zequest compatible would and will be impossible.
    *ahem* could but isn't impossible! have the walls the inner tiles and have the tiles that are solid colored like the walls the outer tiles, I've done it before

  8. #18
    Lynel
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    If you do go the way of having special 2-tile thick walls...it'd be nice to have the original ones too. I, for one, almost always use caves, now that we have layers...so I wouldn't have so much of a problem with them not fitting the ZC dungeon conventions.
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  9. #19
    Patra Jigglysaint's Avatar
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    I just took a look at the dungeon graphics that was dumped. You would defiatly need to mess arround witht the tiles. If the wall tile is only one tile thick(half of a ZC tile?)then you just copy, move, and overlap. It might take some work, but it can be done. I don't think the graphics for LA dungeons are stored in one ZC tile sizes(a zc tile is equal to four game tiles, like a set of stairs or a pot. Some tiles are all stored in sequence so you need to do some massive copying.).
    The name might be missleading, I'm not jigglypuff.


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    Murana Wolford DarkFlameWolf's Avatar
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    EDIT: nevermind.
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