This is just a replacement zelda.dat file for beta 156. Warning: It's 6 times the size of the previous one, as the sounds have a sampling rate of 48k now instead of the previous 22.05k.
Just run this support archive and almost all of the sounds will be replaced by their Zelda 3 counterparts. Be the envy of all your friends!
I really wonder if I should give this to all of you, as I know I will start getting flooded with questions like, "When can we define our own sounds for ZC?" Answer is, "I don't know. Don't ask. Go away. You bother me." This is just something to tide you over until beta 158. Yes, I know some of the sounds are a little strange (like when you get your life refilled).
Anyway, here are the files:
Here's the support archives:
Zelda Classic 1.92 Beta 156b Zelda 3 Audio Support Archive
+zelda.dat
And in case you missed them the last time around, here are the other files...
Zelda Classic 1.92 Beta 156 for DOS
+zelda.exe
+zquest.exe
Zelda Classic 1.92 Beta 156 for Windows
+zelda-w.exe
+zquest-w.exe
Zelda Classic 1.92 Beta 147+ Support Archive
+1st.qst
+2nd.qst
+3rd.qst
+new enemy tiles.pdf
+new.til
+newfirst-fixed.qst
+zelda.dat
+zgp.dat
+zquest.dat
+zquest.txt
Zelda Classic 1.92 Beta 144+ Windows Support Archive
+alleg40.dll
Zelda Classic 1.92 Beta 156 NewDefault patch
+zgp.dat