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  1. #11
    Octorok Shane's Avatar
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    I don't care about anyone else's enjoyment apart from my own when it comes to spending my precious time making quests.
    Yet you care enough to make several long winded posts rambling like an armchair critic about this "type a" and "type b" nonsense as an attempt to perform mental gymnastics to avoid criticism. Sounds a lot like you care that others didn't enjoy it as you claim they're "misunderstanding" something here.

    The thing is that I'm ballsy enough to say such a thing whereas most other quest makers will pretend - "oh yes I care about the community and I love their feedback" - but deep down they will do the same thing as I do.
    Explain DX versions of quests. Explain why quests get updates in response to some feedback. Explain why people get beta testers to get bug reports and feedback. And if they don't listen, they most certainly do not make several threads for several years about made up stuff. They just go on with their lives.
    Last edited by Shane; 03-08-2018 at 11:55 PM.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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