You know what features I think the Palette Editor to use?

1. Why not give is the ability to delete a palette just by using the delete key. It would save the trouble of having to copy blank palettes just to get rid of an existing palette, or editing the palette just to make it blank.
2. Why not add a switch button, so that you use the copy button for one palette, then choose another palette and press the switch button to switch those 2 palettes. It would save the trouble of having to copy those palettes from place to place.
3. On top of that, for the combo and tile editors, why not give us access to CSets 12-14. I know those are currently used for GUI and crap, but if you take a look at example_1st.qst, you'll see that the 200 rupee is set use CSet 12. Plus, it's also possible to make enemies use CSets 12-14 by checking the Use Pal CSet Box, then un-checking it and using minus on the Num pad, although using plus makes it skip to CSet 0 if you're on CSet 12, 13, or 14.