Quote Originally Posted by Gleeok View Post
One problem is that a good custom quest with all the bells and whistles could take years. It just doesn't make for a good contest because it is an almost impossible task for one person. By comparison, a (many) good 5th quest(s) is totally doable in a reasonable amount of time, and because the tools are all rudimentary and easy to use ZQuest features, it can be a fun and not all-consuming experience as well.

Take a look at neofirst, which was in development since 2006, and that may or may not be completed anytime soon.
Then why don't you put a development cap on it, say, six months? I know there will be the people that wait until the last minute, but if you give them a scope of six months they can plan it out and start planning things out and determining what they can and cannot do: That's how I'd approach it.

-James