1. Allow an unlimited number of Triforce Pieces: Super Mario 64 style quests will need this. After all I think that game had more than 8 stars.

2. Allow number of Triforce Pieces to be set to a counter: Let's makers of quests styled like the above easily show the amount without having 50+ Triforce Piece elements crammed in a custom subscreen.

3. Change Link's Layer while jumping: The Reason. Currently it's set up like this:

L 0
L 1
L 2
Link and Walking enemies
L 3
L 4
Jumping and Flying enemies
L 5
L 6

Correct? Well Let's add something


L 0
L 1
L 2
Link and Walking enemies
L 3
L 4
Link (Air), Jumping and Flying enemies
L 5
L 6

This will simply allow us to avert a situation such as what's shown in the above link without the disabling the feather for 90% of the quest.