I believe Zelda Classic is now sufficently powerful to re-create early Megaman games pretty faithfully. The only complicated hurdle remaining would be getting more than one projectile weapon on the screen at once, and even that could be dealt with using a cumbersome script.

Anyone like Poete have any interest in ripping MM tiles (NES or SNES)? If so, I'll add scripts as I make them for Zodaic, and we can get a whole little Megaman toolbox set up for quest designers.