Quote Originally Posted by jman2050 View Post
Ah, now here's te fun part. For those whose program crashes when going to another screen, tell me what allegro.log says at the end.
I didn't see that it said anything new at the bottom, so I'll post the whole thing and then edit it out if it's of no use to you.

Zelda Classic v2.11 Beta (Build 16)
Allocating quest path buffers (4.00k/4.00k)...OK
Allocating map buffer (633.25k/637.25k)... OK
Allocating combo buffer (5.98k/643.23k)... OK
Allocating string buffer (9.75M/10.38M)... OK
Allocating door combo buffer (159.50k/10.53M)... OK
Allocating dmap buffer (236.00k/10.76M)... OK
Allocating combo buffer (1.62M/12.38M)... OK
Allocating color data buffer (158.11k/12.54M)... OK
Allocating tile buffer (511.88k/21.04M)... OK
Allocating trash buffer (97.66k/21.13M)... OK
Allocating item buffer (17.00k/21.15M)... OK
Allocating weapon buffer (2.00k/21.15M)... OK
Allocating guy buffer (20.00k/21.17M)... OK
Allocating combo class buffer (29.39k/21.20M)... OK
Initializing Allegro... OK
Checking Files... OK
Allocating bitmap buffers... OK
Loading data files:
Zelda.Dat...OK
Fonts.Dat...OK
SFX.Dat...OK
Loading saved games... Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Misc. Colors...okay.
Reading Game Icons...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Reading Custom Subscreen Data...okay.
Reading FF Script Data...okay.
Reading SFX Data...okay.
Done.
OK
Initializing sound driver... OK
Triplebuffer available
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting ...okay.
Opening...okay.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.
Loading Quest...

Decrypting...okay.
Opening...okay.
Reading Header...okay.
Reading Rules...okay.
Reading Strings...okay.
Reading Doors...okay.
Reading DMaps...okay.
Reading Misc. Data...okay.
Reading Items...okay.
Reading Weapons...okay.
Reading Maps...okay.
Reading Combos...okay.
Reading Combo Aliases...okay.
Reading Color Data...okay.
Reading Tiles...okay.
Reading MIDIs...okay.
Reading Cheat Codes...okay.
Reading Init. Data...okay.
Reading Custom Guy Data...okay.
Reading Custom Link Sprite Data...okay.
Done.