Why, thank you.Originally Posted by ShadowTiger
The one with the broken bridge? You just need the ladder.That upperright most room looks interesting though. Dunno how to reach it. Is the vacuum script involved?
It's fine either way, I think. The transition does look a bit odd in some spots, but, as _L_ points out, it's perfectly reasonable for them not to match. Especially when the spikes move.BTW, if I happen to make spike tiles for that cave floor, would you wish NF to use those instead of the marbled floor spike tiles?