ok i already have this on another thread but....i figure if i make new one zelda warrior will come back and help me :)

(using descendant tiles)
first of all my problem is: i set a tile for a person to appear as the guy... so who do i set as the guy if i have a guy???

my bigger problem is:

i am tyring to make it so the player walks into a cave entrance (entrance is set on dmap1 map1 s17 [type: overworld]) and appear at another area that is an overworld (entrance: dmap2 map5 screen01[type:ovrwrld]
and on map1 s17 i have the following set: string:blah blah guy:still not sure but i set abei ne ways room:special item special item: wooden sword

ok so whenever i step into the tile warp on m1 s17 it DOES warp me correctly to dmap2 m5 s01, but, the guy string and special item dont appear whatsoever!! y!

thank you for your help zelda warrior