New/fixed in this version:

1. In response to Cloral's Suggestion in ZC Suggestions, I've renamed the 'all-purpose' flag to the 'lens marker' flag. I checked through the code and he was right; it serves absolutely no other purpose other than to mark things for the lens.

2. I tweaked the lens so that it now shows bombable walls in dungeons with a 'bombed wall' state instead of the white square it was showing before.

3. In response to KJAZZ's post, I updated newdefault again. It's now in the Zelda Classic 1.92 Beta 135+ Support Archive, and also available separately (save it to your C:\ZCBeta directory, or wherever you've been extracting the betas).

4. Added item bubbles. This should make things a lot more interesting.

For some reason, the 256 combo bug that corrupted your saves vanished. I'm beginning to thing it's a roaming bug, so whenever you save, export a .QSU as well, just in case.

Anyway, here are the files:

Zelda Classic 1.92 Beta 135 for DOS
+zelda.exe
+zquest.exe

Zelda Classic 1.92 Beta 135 for Windows
+zelda-w.exe
+zquest-w.exe


If you missed them the last time around, here are the support archives:

Zelda Classic 1.92 Beta 135+ Support Archive
+1st.qst
+2nd.qst
+3rd.qst
+new enemy tiles.pdf
+new.til
+newfirst-fixed.qst
+zelda.dat
+zgp.dat
+zquest.dat

Zelda Classic 1.92 Beta 126+ Windows Support Archive
+alleg40.dll


Here is the updated zgp.dat file for Beta 135+. Save it to your C:\ZCBeta folder (or wherever you've been installing the betas):

Zelda Classic 1.92 Beta 135 NewDefault patch