User Tag List

Results 1 to 1 of 1

Thread: More Prominent 'Is Liftable' checkbox

  1. #1
    Octorok Asuna Yuuki Nagato's Avatar
    Join Date
    Jan 2024
    Posts
    491
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    57
    Level
    2
    vBActivity - Bars
    Lv. Percent
    61.5%

    More Prominent 'Is Liftable' checkbox

    Steps to recreate:

    1. Quest->Graphics->Combos
    2. Click 'Edit' in the Select Combo window
    3. Click 'Lifting' tab
    4. In the middle frame, observe the 'Is Liftable' checkbox


    It doesn't make much sense to change the rest of the data on this tab if a combo isn't liftable, so we could move that checkbox up to the space immediately below the tabs but still above the three frames where it is more prominent and have all the other controls on that tab become disabled if it isn't checked.

  2. #2
    Octorok Asuna Yuuki Nagato's Avatar
    Join Date
    Jan 2024
    Posts
    491
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    57
    Level
    2
    vBActivity - Bars
    Lv. Percent
    61.5%
    This checkbox is created by ComboEditorDialog::view() in comboeditor.cpp

  3. #3
    Octorok Asuna Yuuki Nagato's Avatar
    Join Date
    Jan 2024
    Posts
    491
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    57
    Level
    2
    vBActivity - Bars
    Lv. Percent
    61.5%
    The "Override Selector" checkbox in the Subscreen Settings window is like this.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social