See this post: http://www.armageddongames.net/showt...l=1#post912977It would also be nice to see some documentation on the changes; particularly the benefit and drawbacks of what the refactoring entails, in summary form.
See this post: http://www.armageddongames.net/showt...l=1#post912977It would also be nice to see some documentation on the changes; particularly the benefit and drawbacks of what the refactoring entails, in summary form.
Okay, one thing that's been eating at me at the past little while: who is officially considered a developer? Is anybody who has contributed to ZC a developer? Is it only people who have contributed a huge amount of time to developing ZC? If not a developer, then what are they? A contributor? I'd like to know where the line is between "official" content, and forks.
Also, if we are indeed moving to CMAKE, would that make any work done using MSYS obsolete?
I apologize if you have answered these questions elsewhere. I'm not exactly what you'd consider as having a good attention span, or whichever the term is.
Can you point me to exactly which drawing changes you are talking about? Are these changes he already committed somewhere? Or planned but has not yet finished?(3) Gleeok's script drawing changes are implemented
The official repository is at https://github.com/ArmageddonGames/ZeldaClassic. I suppose people with write access to it are the "developers" and people without, but who have submitted patches to the code, are "contributors." I leave all decisions about granting write access (i.e. turning contributors into developers) up to Gleeok, but I imagine two important traits are 1) being competent enough around the ZC code that we trust you not to break existing features, and 2) getting along well enough with the existing developers that we can communicate and collaborate productively without killing each other.Okay, one thing that's been eating at me at the past little while: who is officially considered a developer? Is anybody who has contributed to ZC a developer? Is it only people who have contributed a huge amount of time to developing ZC? If not a developer, then what are they? A contributor? I'd like to know where the line is between "official" content, and forks.
There is no reason CMake cannot create a Makefile compatible with MinGW/MSYS, if that is what you're asking. I am happy to help with that. I do not have MinGW installed on my machine, though, so wasn't planning on setting that up unless/until someone specifically asked for it.Also, if we are indeed moving to CMAKE, would that make any work done using MSYS obsolete?
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