Originally Posted by
Samer
I support this, especially since the engine isn't open source. Better to be safe than sorry right?
I honestly don't know anyone, pro/indie/otherwise that makes stuff from scratch unless they REALLY like it.
I mean scripts slow stuff down, the quest developer should know what needs to be scripted or what can be made from the engine.
Plus, it'll allow people to only have to use one version of the system (Zelda Classic) instead of custom builds
Just boost creativity, that's always good anywhere.