I remember you well.
Mario's Insane Rampage had me laughing like crazy, and feeling slightly dirty for it, and then laughing some more.
And those funny pictures you made of the old members were genius. XD
Seriously, I'm glad you're okay.
I remember you well.
Mario's Insane Rampage had me laughing like crazy, and feeling slightly dirty for it, and then laughing some more.
And those funny pictures you made of the old members were genius. XD
Seriously, I'm glad you're okay.
Download Lands of Serenity today! You will be knocked comatose by its sheer awesomeness.
The Titan's Quest, best played in the bathroom as the excitement can be somewhat...overwhelming.
Official AGN Discord Channel
Official ZC Dev Discord Channel
I was wondering not too long ago if you'd ever check in. For some reason I recall your, uh... struggle, with that one user: Fyra.
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AAArrgghhh FIRA! I remember them.....
I've been looking at some videos and topics about ZC, alot seems to have been added since I last used it... It makes me want to use it again. I still have alot of those old photoshopped pics on my site http://kenoshaonline.com/VEL/
Really glad to see you again, VEL. Some odd and awkwardly mistaken part of me thought you had been arrested for something. What a silly rumor that is.
My most recent experience with lego is stepping on them. Doesn't make building with them any less fun. Oh god no. Glad to hear that you're well!
Regarding BS Zelda...
ZC has a new feature called "screen-state carryovers", which allow you to transfer the status of one screen to another. In combination with another new feature that lets each screen have up to FOUR different tile warps, you can have one "trigger" screen's "secret activated" status carry over to another screen. Let's say this other screen has a warp leading to a screen where someone says:
"It is fortunate that the armos sleeps"
If, say, you were to trigger the appearance of a dungeon somewhere on the opposite side of the overworld (a trigger screen), that screen's status could be carried over to some screens with solid blank combos resembling armos. Each of these vanilla combos would have a secret flag on them which replaces them with actual armos combos. When the trigger screen's status carries over, all secrets on these screens get activated, and POW!! what were once lifeless statues can come to life. In addition, the screen with the cave entrance (combo: Cave Entrance (A)) can have a secret flag turn the cave into a (Cave Entrance (B)) combo, taking you to a similar but different cave, where a similar guy says:
"Life has been breathed into the armos statue".
It's a little complicated maybe, but basically on any overworld dmap, things like enemies, items, and secret status can be applied to another screen. Assuming these other screens don't already have legitimate secrets like a bombable wall or burnable bush, you can instead turn one warp combo into a different warp combo and simulate a change in NPC dialogue, or other things like with the armos.
I didn't get arrested, but I was in a mental hospital which is kinda similar in a way.
Wow ZC has gotten alot more complicated, I also found some more videos with some awesome custom bosses yesterday,
ShadowTiger wasn't alone, I was kinda wondering the same thing. Bigjoe too I think. Good to have you back.
*clicks link*
MY EYES!!!!!!!
(welcome back)
What was the deal with Fira anyway? I never saw how that whole thing started. I only saw that he kept getting banned repeatedly, presumably for creating multiple accounts.
Dang, I remember that website! I think it used to be in your signature or something. Along with the dancing tektites.
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The charm of seeing my teenage face on the body of a man hoisting a panda never gets old.
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