This weeks featured shots come from...
_L_
"Anybody home?"
Amaster42
Hmmm, how to get past here...
LostInHyru1e
It's a bird! It's a plane! It's... Super Classic!
This weeks featured shots come from...
_L_
"Anybody home?"
Amaster42
Hmmm, how to get past here...
LostInHyru1e
It's a bird! It's a plane! It's... Super Classic!
L: too many styles and too many colors clash so badly it hurts. No vote here.
Amaster: Better, but I guess I'm an 'ol fashioned gal and I like my dungeon screens with a sense of 'closure'. So the open-ended feeling doesn't do it for me. Good design however, no vote here.
LIH: I like what you are doing with Classic to simulate mountain elevations. Voted.
"If anybody says him/her/it without defining what they're talking about, the conversation is automatically about my p.e.n.i.s. :-D" - Wild Bill
"Design ideas come to me during fetid fits of masturbation." - C-Dawg
"I want to give NoeL a blowjob! ^_^" - Peteo
"The magic boob should be mine any minute!" - Koopa
"Suicide is the most sincere form of self-criticism" - My Film Professor
_L_: I agree with DarkFlameWolf; too many colors, it just looks weird.
Amaster 42: Too gloomy and pale, I don't like it :/
LostInHyrule: Wow, this one looks amazing, proving the Classic tileset CAN look good *vote*
_L_: I like the pillars but the rest of the screen doesn't match.
Amaster 42:It's all right but a little to dark.
LostInHyrule:I've never seen Classic look so good.*vote*
_L_: I'm not a fan of the dungeon/overword mixture. The perspective gets really wonky and it's not attractive.
Amaster42: (I love your avatar!) The screen doesn't do anything for me though. I don't like the palette, and like DFW said, the openness isn't my cup o' tea.
LostInHyru1e: Not much to complain about. Aside from certain parts where there's very little walk room at the edges of the screen, it all looks pretty good. *votes*
Whenever I'm about to enter a screenshot, I should ask SotW to let me know if LostinHyru1e is going to be entering that same week, so I can hold back my submission for the week after.
I like Amaster's.
Do you enjoy challenging RPGs? Do you enjoy dark storylines? You'll like my game. Go on, it's not very long.Originally Posted by phattonez
You can download my game for free right here!
Feedback on it would be nice. It'll help with future projects.
Thanks for the criticism, guys! I've also noticed that those columns tend to jar with the surrounding landscape. I suppose I might as well remove them, or replace them with a smaller, darker stone thing.
Now, anyway...
LostInHyru1e: It's pretty good, but those dark boulders clash with the bright colours of everything else. Maybe give them the gray tint of the rock walls?
Amaster42: The problem is that your palette is dreary. Even the crystal in the centre looks like it's filled with mud.
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