1) a screen flag that removes the non-walkable area that strings make
2) a warp that triggers after the string(s) have finished playing, so people don't always have to press down/left/right/up during cutscenes
1) a screen flag that removes the non-walkable area that strings make
2) a warp that triggers after the string(s) have finished playing, so people don't always have to press down/left/right/up during cutscenes
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