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Thread: Open Assets Help Requested

  1. #1
    QDB Manager
    QDB Manager

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    Open Assets Help Requested

    We have already PAID for an artist to create gfx artists for the open tileset.


    He has requested a list of every enemy with notes on every frame of animation required. I am severely overloaded and have been for months, and if you feel up to helping us make a list of normal/classic gfx for enemies that lists the enemy and their frames and other anim details, this would be exceptionally helpful to further finishing out open assets package.


    If you are willing to help, please either reply to this thread, or send a PM to me.
    Last edited by Timelord; 12-31-2020 at 09:02 AM.

  2. #2
    Octorok jeffythedragonslayer's Avatar
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    What kind of "notes" on each frame of animation? Seems like overkill to me, isn't the name of each animation (e.g. walk, attack, idle) enough?

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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