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    Keese Just registered
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    NPCs out of bounds

    Would you consider, please, writing in an option to allow NPCs to go out of the boundaries of the screen further without disappearing?

    I know they normally don't do at all in the fixed-screen LoZ style games people make with ZC but it is the only drawback so far to my sideview platforming game that the enemies de-spawn when the player moves them off the currently drawn area.

    A whole screen or even half a screens worth of pixels away out of the screen bounds would be most excellent.
    I could, I suppose, do this myself by storing all of their parameters and position and then re-spawn them when the player goes back to where they were but having them not be erased in the first place would be much more optimal.
    Last edited by Downloader; 12-25-2018 at 12:59 AM.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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