You want Block>Shutters enabled, but not Enemies->Shutters. If that solved your problem, then you likely won't need the script, unless you run into a situation where you need a room guy, and you need something such as Enemies->Secret.
Try it with your screen Guy set as 'Empty'. I think that may both show your message, and still alliow Enemy secrets.
The other problem: I get the following error message, if I try to load your script:
That's not at ASM script. You'd compile it in the ZScript buffer:
Press the 'Y' key to open the ZScript dialogue, or go to Quest->Scripts->Compile ZScript
Click the Import button
Select the file by typing in the filename under which you saved it--2.50.2 will only list files with an extension of .z--I fixed this starting in 2.53.
At the top of the buffer, add:
Close the buffer. When the dialogue asks if you wish to save it, confirm with 'Yes', then click 'Compile'.Code:import "std.zh"
When the compiler finishes, youll see the 'Assign to slot' dialogue.
Click on the FFC tab. click the script name, and click the assign << button t assign it to the lowest unused slot.
Click the OK button to complete the process. The script will now be available to the FFC editor dialogues.
-----or
http://timelord.insomnia247.nl/zc-de...keroomguy.zasm
Download that, and use the Import ASM FFC Script dialogue to load it to your lowest-numbered, unused ffc script slot.