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Thread: Enemy & Item Editors: Edit InitD Labels

  1. #1
    The Timelord
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    Enemy & Item Editors: Edit InitD Labels

    You can now edit the InitD (Script D args) labels in the Item Editor and in the Enemy Editor.

    I also consolidated the Enemy Editor NPC Script tabs, sot hat the InitD and the script lister are on one tab, and I converted the second tab for use by eweapon scripts.




  2. #2
    Octorok jeffythedragonslayer's Avatar
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    What does InitD stand for? I guess initial data. Seems to be the name of an array of 8 int32_t's in the newcombo struct in combo.h
    Last edited by jeffythedragonslayer; 01-28-2024 at 11:26 AM.

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