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    The Timelord
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    Quote Originally Posted by Joeiiii View Post
    It doesn't work.

    1. The lowest used combo is 192.

    2. ????? Are you sure that you mean Quest->Import->Combos? I can't import there anything. You mean File->Import->Combo Table??

    3. OK

    4. OK

    5. Maybe I'm too stupid for that.

    You have my qst.-file. Could you please try it?




    Maybe it is a german slang IN GERMANY, but I am from Austria (Salzburg, on the german/bavarian border). This is the land with the mountains, not with the kangaroos. In Austria we have the problem that a West Austrian hardly understands an East Austrian when he speaks in dialect. And vice versa. Damned dialects. The most often spoken sentence: What did you say?


    PS: Your tutorial doesn't work, but at least I have since yesterday an animated waterfall.
    Oh, rats. I'll have a look, but I may have remembered the behaviour here wrongly. You need to insert blank combos first, to create the offset, and the starting value is the combo page, not combo ID.

    EDIT: There's sadly no way to automate this. I'd need to do a lot of manual reconstruction, using your ma;d in the newer tileset.

    If I have time, I'll try to do that, but even basic things such as dungeon doors--hardcoded tiles in 1.90--now need combos. I'd need to do massive amounts of reconstruction.

    I can possibly wotk on features for ZQuest, tp insert raw combos or tiles, but that's another matter.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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