Haven't copied it yet but thanks for that.

And yeah quantity was what I was really looking for. The quest idea has a central hub with teleporters that lead to dungeons. Each one has a collectable. Once enough collectables are gained, the shutters open revealing the next sets of dungeons. So kinda like Gauntlet Dark Legacy only in Zelda form. There is a lot more to it than this but this script is necessary for the main method of advancement further into the content.