Quote Originally Posted by Anarchy_Balsac View Post
Well sure, if you write a breakout clone. Then again, if you want to write a GOOD one, you probably WON'T be able to memorize it.

Curious, does CC65 have canned software like other compilers?

CC65 has example software and NES .ROM file outputs to test, if you want to learn it.

It can only compileto NROM, which means that the limits are games similar to Donkey Kong. I think that the RAM table limit is 4KiB. I'd love to see something in the future that supports CNROM or MMC1, but I'm not holding me breath. Choke, cough.