Quote Originally Posted by James24 View Post
* stuff *
Okay, the original Zelda didn't have 15 levels either, this is just nitpicking.

And the reason I assume people know this is because it is generally, in Z1 style quests, accepted that these are the only type of secrets that will have no hints. Most quest builders don't do random secrets with no hints unless it's for game breaking items or cheat codes, the acception being the type that Zelda 1 used. So it wasn't unreasonable to assume the player wasn't paranoid, flailing about, bombing trees and burning lakes.