User Tag List

Results 1 to 3 of 3

Thread: Import ZASM -> Crash

  1. #1
    The Timelord
    QDB Manager
    ZC Developer

    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,396
    Mentioned
    112 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,760
    Level
    21
    vBActivity - Bars
    Lv. Percent
    68.7%

    Dead Bug Import ZASM -> Crash

    ZQuest will crash if when the user imports a ZASM script, they enter an invalid filename in the file lister.



    Note than I import ZASM for one of three main reasons:
    1. When a quester provides a quest in which they need me to add an ffc, but they do not apply, or they do not have all of the ZScript files.
    2. When recompiling requires rearranging headers, and importing precompiled ZASM is easier.
    3. When I wish to 'idiot-proof' adding a script; usually ffcs.

  2. #2
    Administrator DarkDragon's Avatar
    Join Date
    Oct 2001
    Posts
    6,228
    Mentioned
    70 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    11,025
    Level
    31
    vBActivity - Bars
    Lv. Percent
    8.16%
    This one is a bug. ffasm.cpp is due for a complete rewrite, but it's not a high priority for me right now (and ZASM will soon be a deprecated feature: still available for "hardcore scripters" but hidden by default from the ZQ GUI).

  3. #3
    The Timelord
    QDB Manager
    ZC Developer

    Join Date
    Oct 2006
    Location
    Prydon Academy
    Posts
    1,396
    Mentioned
    112 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    4,760
    Level
    21
    vBActivity - Bars
    Lv. Percent
    68.7%
    Fixed this today, in both 2.53 and 2.55. All of the ASM Import file dialogues now use the same file check error routine as importing a C-style script, and I corrected the error handling for them so that they don't have unhandled exceptions.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social