Quote Originally Posted by ZoriaRPG View Post
Eh? Were you not involved in the conversation regarding the need for an open assets pack, and I was effectively stuck with the job to put it all together?

At present, we have permission to use Koten, and to modify it; and a potential new gfx pack from another contributor (WIP), some music, loose sprites for Koten (to replace the Link tiles and some npcs), and an audio pack that I have been gathering from open sound libraries. Once this is all in a presentable format, we will need to utterly replace 1st-5th.qst in the open source domain, so that our .dat files do not contain infringing materials: Essentially, wholly new default internal quests.
My point exactly. How many other past conversations are you not aware of?

It's difficult, but if you guys have done the work (I'm assuming there are script packs as well? ie; Enemies/bosses all set up and ready to go; no scripting required) already that's definitely a good starting point. I'm sure a lot of people would be happy about that. Thanks!

I'm against changing the existing 1st-5th quests, however.