Yep, it should be fine once I figure out how to split the dang asTT_Scope token type into forwards and backwards tokens. :/

If anyone with some 1337 c++ macro skills wants to try their hand at generating about 100x the classes that this one currently does feel free to go crazy show me up. (It only generates a 38kb script file ATM which isn't near enough for serious performance or memory allocation testing.)

https://github.com/ArmageddonGames/Z...tCompileTime.h