Quote Originally Posted by ZoriaRPG View Post
Are you planning to use NES dungeon doors, lock b locks, or something else?

I scripted a lockblock system that uses a desired item/counter to simulate lockblocks, and I made chests that open if you have a special item; but this could also work for doors. NES dungeon doors are a bit special, as they set both sides of a mapscreen when opened.
In theory I'd use a NES Dungeon. And chests you say? I might have a use for that as well. I didn't even think of it.